Class InsertionMutation
 java.lang.Object

 org.cicirello.search.operators.permutations.InsertionMutation

 All Implemented Interfaces:
Splittable<MutationOperator<Permutation>>
,IterableMutationOperator<Permutation>
,MutationOperator<Permutation>
,UndoableMutationOperator<Permutation>
 Direct Known Subclasses:
WindowLimitedInsertionMutation
public class InsertionMutation extends Object implements UndoableMutationOperator<Permutation>, IterableMutationOperator<Permutation>
This class implements an insertion mutation on permutations, where one mutation consists in removing a randomly chosen element and reinserting it at a different randomly chosen location. The removed element is chosen uniformly at random from among all possible elements, and the new location is chosen uniformly at random from among all possible new locations.
The runtime (worst case and average case) of both the
mutate
andundo
methods is O(n), where n is the length of the permutation. The worst case runtime occurs when the removed element is at one end of the permutation, and reinserted at the opposite end, which causes all n permutation elements to move one position each. On average, an insertion mutation moves approximately n/3 elements.


Constructor Summary
Constructors Constructor Description InsertionMutation()
Constructs an InsertionMutation mutation operator.

Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description MutationIterator
iterator(Permutation p)
Creates and returns aMutationIterator
that can be used to systematically iterate over all of the direct neighbors (i.e., a single mutation step away) of a candidate solution, as one might do in a hill climber.void
mutate(Permutation c)
Mutates a candidate solution to a problem, by randomly modifying its state.InsertionMutation
split()
Generates a functionally identical copy of this object, for use in multithreaded implementations of search algorithms.void
undo(Permutation c)
Returns a candidate solution to its previous state prior to the most recent mutation performed.



Method Detail

mutate
public final void mutate(Permutation c)
Description copied from interface:MutationOperator
Mutates a candidate solution to a problem, by randomly modifying its state. The mutant that is produced is in the local neighborhood of the original candidate solution. Specified by:
mutate
in interfaceMutationOperator<Permutation>
 Parameters:
c
 The candidate solution subject to the mutation. This method changes the state of c.

undo
public final void undo(Permutation c)
Description copied from interface:UndoableMutationOperator
Returns a candidate solution to its previous state prior to the most recent mutation performed.
For example, consider the following. Let c' be the current state of c. Let c'' be the state of c after mutate(c); If we then call undo(c), the state of c should revert back to c'.
The behavior of undo is undefined if c is altered by some other process between the calls to mutate and undo. The behavior is also undefined if a different candidate is given to undo then the last given to mutate. For example, if the following two statements are executed, mutate(c); undo(d);, the effect on d is undefined as it wasn't the most recently mutated candidate solution.
 Specified by:
undo
in interfaceUndoableMutationOperator<Permutation>
 Parameters:
c
 The candidate solution to revert.

split
public InsertionMutation split()
Description copied from interface:Splittable
Generates a functionally identical copy of this object, for use in multithreaded implementations of search algorithms. The state of the object that is returned may or may not be identical to that of the original. Thus, this is a distinct concept from the functionality of theCopyable
interface. Classes that implement this interface must ensure that the object returned performs the same functionality, and that it does not share any state data that would be either unsafe or inefficient for concurrent access by multiple threads. The split method is allowed to simply return the this reference, provided that it is both safe and efficient for multiple threads to share a single copy of the Splittable object. The intention is to provide a multithreaded search with the capability to provide spawned threads with their own distinct search operators. Such multithreaded algorithms can call the split method for each thread it spawns to generate a functionally identical copy of the operator, but with independent state. Specified by:
split
in interfaceIterableMutationOperator<Permutation>
 Specified by:
split
in interfaceSplittable<MutationOperator<Permutation>>
 Specified by:
split
in interfaceUndoableMutationOperator<Permutation>
 Returns:
 A functionally identical copy of the object, or a reference to this if it is both safe and efficient for multiple threads to share a single instance of this Splittable object.

iterator
public MutationIterator iterator(Permutation p)
Creates and returns aMutationIterator
that can be used to systematically iterate over all of the direct neighbors (i.e., a single mutation step away) of a candidate solution, as one might do in a hill climber.The worst case runtime of the
MutationIterator.hasNext()
and theMutationIterator.setSavepoint()
methods of theMutationIterator
created by this method is O(1). The amortized runtime of theMutationIterator.nextMutant()
method is O(1). And the worst case runtime of theMutationIterator.rollback()
method is O(n), where n is the length of the Permutation. Specified by:
iterator
in interfaceIterableMutationOperator<Permutation>
 Parameters:
p
 The candidate solution subject to the mutation. Calling methods of theMutationIterator
that is returned changes the state of that candidate solution. See the documentation of those methods for details of how such changes may occur. Returns:
 A MutationIterator for iterating over the direct neighbors of a candidate solution.

