Class BitFlipMutation
- All Implemented Interfaces:
Splittable<MutationOperator<BitVector>>
,MutationOperator<BitVector>
,UndoableMutationOperator<BitVector>
In a bit flip mutation, each bit of the BitVector is flipped with probability M, known as the
mutation rate. Flipping a bit means changing it to 0 if it is currently a 1, or changing it to 1
if it is currently a 0. If the length of the BitVector is N, then the expected number of bits
flipped during a single call to the mutate(org.cicirello.search.representations.BitVector)
method is NM. However, there is no guarantee
that any bits will be flipped by a call to the mutate(org.cicirello.search.representations.BitVector)
method. This behavior is fine for
genetic algorithms, but may be less than desirable for other metaheuristics, such as those that
operate on a single candidate solution rather than a population of them. If you have need for a
mutation operator for BitVectors that guarantees that all calls to the mutate(org.cicirello.search.representations.BitVector)
method
will change the BitVector, then consider using the DefiniteBitFlipMutation
class instead.
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Constructor Summary
ConstructorDescriptionBitFlipMutation
(double m) Constructs a BitFlipMutation operator with a specified mutation rate. -
Method Summary
Modifier and TypeMethodDescriptionvoid
Mutates a candidate solution to a problem, by randomly modifying its state.split()
Generates a functionally identical copy of this object, for use in multithreaded implementations of search algorithms.void
Returns a candidate solution to its previous state prior to the most recent mutation performed.
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Constructor Details
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BitFlipMutation
public BitFlipMutation(double m) Constructs a BitFlipMutation operator with a specified mutation rate.- Parameters:
m
- The mutation rate, which is the probability of flipping any individual bit. The expected number of bits flipped during a call to themutate(org.cicirello.search.representations.BitVector)
method is m*N where N is the length of the mutated BitVector. There is no guarantee that any bits will be flipped during a mutation (e.g., if m is close to 0).- Throws:
IllegalArgumentException
- if m ≤ 0 or if m ≥ 1.
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Method Details
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mutate
Description copied from interface:MutationOperator
Mutates a candidate solution to a problem, by randomly modifying its state. The mutant that is produced is in the local neighborhood of the original candidate solution.- Specified by:
mutate
in interfaceMutationOperator<BitVector>
- Parameters:
c
- The candidate solution subject to the mutation. This method changes the state of c.
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undo
Description copied from interface:UndoableMutationOperator
Returns a candidate solution to its previous state prior to the most recent mutation performed.For example, consider the following. Let c' be the current state of c. Let c'' be the state of c after mutate(c); If we then call undo(c), the state of c should revert back to c'.
The behavior of undo is undefined if c is altered by some other process between the calls to mutate and undo. The behavior is also undefined if a different candidate is given to undo then the last given to mutate. For example, if the following two statements are executed, mutate(c); undo(d);, the effect on d is undefined as it wasn't the most recently mutated candidate solution.
- Specified by:
undo
in interfaceUndoableMutationOperator<BitVector>
- Parameters:
c
- The candidate solution to revert.
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split
Description copied from interface:Splittable
Generates a functionally identical copy of this object, for use in multithreaded implementations of search algorithms. The state of the object that is returned may or may not be identical to that of the original. Thus, this is a distinct concept from the functionality of theCopyable
interface. Classes that implement this interface must ensure that the object returned performs the same functionality, and that it does not share any state data that would be either unsafe or inefficient for concurrent access by multiple threads. The split method is allowed to simply return the this reference, provided that it is both safe and efficient for multiple threads to share a single copy of the Splittable object. The intention is to provide a multithreaded search with the capability to provide spawned threads with their own distinct search operators. Such multithreaded algorithms can call the split method for each thread it spawns to generate a functionally identical copy of the operator, but with independent state.- Specified by:
split
in interfaceSplittable<MutationOperator<BitVector>>
- Specified by:
split
in interfaceUndoableMutationOperator<BitVector>
- Returns:
- A functionally identical copy of the object, or a reference to this if it is both safe and efficient for multiple threads to share a single instance of this Splittable object.
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