Class UniformMutation<T extends RealValued>

java.lang.Object
org.cicirello.search.operators.reals.UniformMutation<T>
Type Parameters:
T - The specific RealValued type.
All Implemented Interfaces:
Splittable<MutationOperator<T>>, MutationOperator<T>, RealValued, Copyable<UniformMutation<T>>
Direct Known Subclasses:
UndoableUniformMutation

public class UniformMutation<T extends RealValued> extends Object implements MutationOperator<T>, RealValued, Copyable<UniformMutation<T>>

This class implements a uniform mutation. Uniform mutation is for mutating floating-point values. This class can be used to mutate objects of any of the classes that implement the RealValued interface, including both univariate and multivariate function input objects.

In the form of uniform mutation implemented by this class, a value v is mutated by adding a randomly generated m such that m is drawn uniformly at random from the interval [-radius, radius].

This mutation operator also implements the RealValued interface to enable implementation of metaheuristics that mutate their own mutation parameters. That is, you can pass a UniformMutation object to the mutate(T) method of a UniformMutation object.

To construct a UniformMutation, you must use one of the factory methods. See the various createUniformMutation() methods.

  • Method Details

    • createUniformMutation

      public static <T extends RealValued> UniformMutation<T> createUniformMutation()
      Creates a Uniform mutation operator with radius parameter equal to 1.
      Type Parameters:
      T - The specific RealValued type.
      Returns:
      A Uniform mutation operator.
    • createUniformMutation

      public static <T extends RealValued> UniformMutation<T> createUniformMutation(double radius)
      Creates a Uniform mutation operator.
      Type Parameters:
      T - The specific RealValued type.
      Parameters:
      radius - The radius parameter of the Uniform.
      Returns:
      A Uniform mutation operator.
    • createUniformMutation

      public static <T extends RealValued> UniformMutation<T> createUniformMutation(double radius, int k)
      Create a Uniform mutation operator.
      Type Parameters:
      T - The specific RealValued type.
      Parameters:
      radius - The radius parameter of the Uniform mutation.
      k - The number of input variables that the mutate(T) method changes when called. The k input variables are chosen uniformly at random from among all subsets of size k. If there are less than k input variables, then all are mutated.
      Returns:
      A Uniform mutation operator
      Throws:
      IllegalArgumentException - if k < 1
    • createUniformMutation

      public static <T extends RealValued> UniformMutation<T> createUniformMutation(double radius, double p)
      Create a Uniform mutation operator.
      Type Parameters:
      T - The specific RealValued type.
      Parameters:
      radius - The radius parameter of the Uniform mutation.
      p - The probability that the mutate(T) method changes an input variable. If there are n input variables, then n*p input variables will be mutated on average during a single call to the mutate(T) method.
      Returns:
      A Uniform mutation operator
      Throws:
      IllegalArgumentException - if p ≤ 0
    • mutate

      public void mutate(T c)
      Description copied from interface: MutationOperator
      Mutates a candidate solution to a problem, by randomly modifying its state. The mutant that is produced is in the local neighborhood of the original candidate solution.
      Specified by:
      mutate in interface MutationOperator<T extends RealValued>
      Parameters:
      c - The candidate solution subject to the mutation. This method changes the state of c.
    • split

      public UniformMutation<T> split()
      Description copied from interface: Splittable
      Generates a functionally identical copy of this object, for use in multithreaded implementations of search algorithms. The state of the object that is returned may or may not be identical to that of the original. Thus, this is a distinct concept from the functionality of the Copyable interface. Classes that implement this interface must ensure that the object returned performs the same functionality, and that it does not share any state data that would be either unsafe or inefficient for concurrent access by multiple threads. The split method is allowed to simply return the this reference, provided that it is both safe and efficient for multiple threads to share a single copy of the Splittable object. The intention is to provide a multithreaded search with the capability to provide spawned threads with their own distinct search operators. Such multithreaded algorithms can call the split method for each thread it spawns to generate a functionally identical copy of the operator, but with independent state.
      Specified by:
      split in interface Splittable<T extends RealValued>
      Returns:
      A functionally identical copy of the object, or a reference to this if it is both safe and efficient for multiple threads to share a single instance of this Splittable object.
    • copy

      public UniformMutation<T> copy()
      Creates an identical copy of this object.
      Specified by:
      copy in interface Copyable<T extends RealValued>
      Returns:
      an identical copy of this object
    • equals

      public boolean equals(Object other)
      Indicates whether some other object is equal to this one. The objects are equal if they are the same type of operator with the same parameters.
      Overrides:
      equals in class Object
      Parameters:
      other - the object with which to compare
      Returns:
      true if and only if the objects are equal
    • hashCode

      public int hashCode()
      Returns a hash code value for the object. This method is supported for the benefit of hash tables such as those provided by HashMap.
      Overrides:
      hashCode in class Object
      Returns:
      a hash code value for this object
    • length

      public final int length()
      Description copied from interface: RealValued
      Gets the number of parameters.
      Specified by:
      length in interface RealValued
      Returns:
      The number of parameters for this function.
    • get

      public final double get(int i)
      Accesses the current value of radius.
      Specified by:
      get in interface RealValued
      Parameters:
      i - Ignored.
      Returns:
      The current value of radius.
    • toArray

      public final double[] toArray(double[] values)
      Accesses the current value of radius as an array. This method implemented strictly to meet implementation requirements of RealValued interface.
      Specified by:
      toArray in interface RealValued
      Parameters:
      values - An array to hold the result. If values is null or if values.length is not equal 1, then a new array is constructed for the result.
      Returns:
      An array containing the current value of radius.
    • set

      public final void set(int i, double value)
      Sets radius to a specified value.
      Specified by:
      set in interface RealValued
      Parameters:
      i - Ignored.
      value - The new value for radius.